Microsoft, Nvidia collaborate for progressively realistic visuals on Minecraft game

Microsoft, Nvidia collaborate for progressively realistic visuals on Minecraft game

Microsoft Corp said on Monday it will utilize chipmaker Nvidia Corp’s real-time ray tracing technology to give the software organization’s Minecraft video game players progressively realistic graphics on PCs.

Real-time ray tracing, or the ability for the chip to mimic how light rays will bounce around in a visual scene, help video games and other PC graphics all the more intently look like shadows and reflections in the real world.

A week ago, Nvidia posted quarterly results ahead of Wall Street targets and said its profitability was getting a boost from new high-end graphics chips for video gamers.

“I think we’ve put all of the pieces in place to bring ray tracing into the future of games. The number of blockbuster games that have adopted RTX is really snowballing,” Nvidia Chief Executive Officer Jen-Hsun Huang said on a post-earnings call.

Other games which would have a similar graphics technology are Activision Blizzard’s “Call of Duty: Modern Warfare”, Ubisoft Toronto’s “Watch Dogs: Legion” and Tencent NExT Studios’ “Synced: Off Planet”, Nvidia said on Monday.

Minecraft, a construction game in which players can assemble almost anything imaginable, block by block, in a digital, Lego-like world, spread like wildfire since its full release in 2011 by developer Mojang, which was purchased by Microsoft in 2014.

In May this year, Microsoft said 176 million renditions of the game have been sold since its launch.

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